Nonsponsors Nearly Doubled World Cup Sponsors' Engagement: Meltwater
Meltwater tracked 2.4 million World Cup mentions: nonsponsors drew close to double the engagement of official sponsors. The 'aftermath economy' explains why.
By Grace Kim
5 min read
Updated
What's News
- Meltwater tracked 2.4 million mentions and 1.3 billion engagements in H1, finding World Cup nonsponsors generated close to double the engagement of official sponsors.
- Lego, with no formal tournament relationship, generated roughly 12 times the sponsor average engagement per mention with its World Cup trophy content.
- Bank of America distributed customizable Fan Bands across World Cup host cities; Fred Again.. released a post-show photo folder for Monkey Shoulder.
Nonsponsors of the FIFA World Cup generated close to double the engagement of official tournament sponsors across the first half of the year. That is the headline finding from Meltwater, the media and social intelligence platform, which tracked 2.4 million mentions and 1.3 billion engagements over the period.
The gap is not a rounding error. Lego had no formal relationship with the tournament at all, yet its World Cup trophy content ran at roughly 12 times the sponsor average per mention, according to the same data. Plenty of genuinely good creative underperformed for no better reason than television cuts being reposted onto social rather than made for it.
The numbers come from a new essay by the former chief business officer of Defected Records, who argues the industry has the structure of the live-moment economy backwards. He calls the misallocation "the aftermath economy" — the two-week window after an event where feeling actually forms, and where almost no marketing money goes.
Monday was not advertising for Saturday
At Defected, the house music label that also throws parties, he says the best thing the team made in any given week tended to get made on the Monday. On Saturday night, a few thousand people would be dancing in a dark room somewhere in the world. Someone would shoot the event on a shaky handheld iPhone. By Monday afternoon the videos would be up, and everyone who had been there would hunt through them looking for themselves. Then the playlist would land, and people would pore over what had actually happened at 4 a.m.
All of it went into the marketing folder and was used to sell the next Saturday. He now thinks that was the wrong way round.
"I think we had it the wrong way round. Monday wasn't advertising for Saturday night; it was mostly that part of Saturday night people got to keep," he writes. "Almost every marketing budget I have seen since is built the other way round, but it's an expensive mistake to keep making."
The Azteca test
The idea got its biggest test this summer during the FIFA World Cup. England played Mexico at the Azteca Stadium in the round of 16, kicking off at 1 a.m. U.K. time — and then a storm rolled over Mexico City and pushed kickoff back another hour.
Every viewer in the U.K. had to make a decision: set the alarm for the small hours, or endure a caffeine-fueled effort to stay up. The pub with a late license, the sofa with snacks, or the phone glowing in a dark bedroom with the volume down. Tens of millions of small private decisions, and every one became a story people are still telling.
What came out of that night, he writes, was 5 a.m. walks home across northern English towns with the sun coming up, strangers nodding and singing at each other, taxi videos rolling through East London, and celebratory beeping into the dawn. The nostalgia arrived immediately — on the school run the next morning, on barely an hour's sleep, not decades later in a documentary.
"An event is written by the people who paid for it and then rewritten overnight by everyone who was there. Only this version survives," he writes.
His point for brands: convenience rarely makes much of a story. The tournament's earlier England games were pleasant yet largely forgettable. This one — at 2 a.m., delayed by lightning, at altitude, in the most hostile stadium for visitors in the sport — generated stories everywhere.
Raw material, not product
For decades, marketing has treated the live moment as the product and everything that follows as distribution: highlights, recaps, social cuts, CRM. Audiences don't experience events that way anymore. The event gives them raw material; afterwards is when they turn it into stories, jokes, photographs, rituals, group-chat folklore and, eventually, augmented memory.
The context, in his telling, is an internet saturated with generated content. Feeds are full of slop. AI visuals converge into the same beige texture. "This internet thing has become extremely good at producing infinite evidence of nothing having happened," he writes. What people are short of is not content but goosebumps — and memory remains one of the few forms of media that is reliably, unmistakably human.
Three moves
He names three places he would move money now.
Staff the aftermath. Campaigns are staffed heavily up to the event and then everyone goes home. If the two-week period afterward is where the feeling forms, somebody good needs to still be at their desk with budget and the authority to spend it — booked before the shoot, not found in a panic after the Monday production meeting.
Make something worth keeping. Bank of America handed out customizable Fan Bands across the host cities — beads standing for teams, cities and local landmarks. People traded them and carried them from venue to venue. They worked because they were not merch; they were a physical record of your own tournament that kept accruing meaning. Separately, the dance artist Fred Again.. dropped a folder the morning after a sold-out show he played for Monkey Shoulder, the whiskey blend, including properly shot photographs of the crowd — so nobody had to spoil their night holding a phone over their head to end up with something worth having.
Leave room for what actually happens. Hold back a slice of the budget and tolerate not knowing what you will make with it. Some of the most valuable material reveals itself only once the crowd has gone home and the group chats have started. "I think that uncertainty is the potentially beautiful price of our admission now," he writes.
The backdrop is a live sector in rude health: stadiums full, festivals sold out, people crossing countries to feel something together, experiential agencies emerging as the new creative powerhouses. Yet the industry still spends almost everything on getting people to the moment and remarkably little on what happens to that feeling afterwards.
His closing line is the pitch: "Memory is the only medium nobody has worked out how to sell you space in."
Source: Fast Company
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Market editor covering industry trends and analytics at Business Bearings.
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